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@Druid Spec.@
Posted: Thu Apr 21, 2005 12:11 pm
by Elfdroper Gravelender

What do ya'll think? I'm having trouble deciding on my spec because I want decent feral capabilities as I found them to be dope in pvp.
Restoration Mastery
Improved Mark of the Wild Rank 5
Furor Rank 5
Nature's Focus Rank 5
Improved Healing Touch Rank 3
Improved Enrage Rank 2
Gift of Nature Rank 1
Reflection Rank 5
Nature's Swiftness Rank 1
Improved Tranquility Rank 2
Improved Regrowth Rank1
Innervate Rank 1
Restoration Total: 31
Feral Combat
Ferocity Rank 5
Sharpened Claws Rank 5
Improved Bash Rank 2
Feral Charge Rank 1
Feral Total:13
Balance
Improved Wrath Rank 5
Natures Reach Rank 2
Balance Total: 7

I'm starting to like my balance spells because I'm seeing allies run like girls....or should i say fuck it and put those 7 points into feral?

Posted: Thu Apr 21, 2005 2:38 pm
by Kharama
i play a 60 druid and i would recomend if ya dont want feral to go all balance until your at least 50 then i would respec to all restoration + some balance
currently i am 13 balance 0 feral 38 restoration
Posted: Thu Apr 21, 2005 4:19 pm
by killets
i am the druid god.
just kidding.
but here is my spec for pvp. I've been doing strict 5 man since honor came out, about 2 hours per day. right now I'm @
~220 honorable kills
~7600 contribution points
If there were IRS, I'd be so damn high =)
Restoration Mastery
Improved Mark of the Wild Rank 5
Furor Rank 5
Nature's Focus Rank 5
Improved Healing Touch Rank 3
Gift of Nature Rank 1
Reflection Rank 5
Nature's Swiftness Rank 1
Improved Regrowth Rank 5
Innervate Rank 1
Restoration Total: 31
Feral Combat
Ferocity Rank 5
Sharpened Claws Rank 3
Improved Bash Rank 2
Feral Charge Rank 1
Feral Total:11
Balance
Nature's Grasp Rank 1
Improved Nature's Grasp Rank 4
Natures Reach Rank 2
Improved Entangling Vines Rank 2
Balance Total: 9
For PVE, this was an awesome spec for me, and I would go back to it if I ever gave up on PVP (which will be never, but whatever):
Restoration Mastery
Improved Mark of the Wild Rank 5
Nature's Focus Rank 5
Improved Healing Touch Rank 5
Gift of Nature Rank 1
Reflection Rank 5
Nature's Swiftness Rank 1
Improved Tranquility Rank 2
Improved Rejuvenation Rank 5
Improved Regrowth Rank5
Innervate Rank 1
Restoration Total: 35
Feral Combat
Feral Total: 0
Balance
Nature's Grasp Rank 1
Improved Nature's Grasp Rank 4
Natures Reach Rank 2
Improved Entangling Vines Rank 3
Swiftshifting Rank 3
Omen of Clarity Rank 1
Improved Moonfire 2
Balance Total: 16
Posted: Fri Apr 22, 2005 11:21 am
by Joshll
Mine will be Killets with Swiftshifting 2 instead of Improved roots 2.
Innervate
Natures Focus
Feral charge
Are the main abilities I want.
Posted: Fri Apr 22, 2005 7:04 pm
by killets
i had swiftshifting rank 3 since like level 20.
even with last patch, i was a little unimpressed. with lag, and the cooldown timer from shifting back to druid form, you get like 3 seconds to cast a spell. unless you're NS'ing a spell, you get delayed once by lag, being hit, nuked, throwing in an extra instant, you'll barely miss the siwftshift time period as often as you will make it....which sucks. i'd sooner go 7 balance 33 resto (with 5/5 improved healing touch) than swiftshifting again imo.
but in pvp, getting the root out as fast as possible is just important... but i can't sacrifice any more to get it. maybe i'd drop nature's reach to 1 and improved entangling roots to 3, but oh well.. i went with what i went with.
Posted: Fri Apr 22, 2005 9:29 pm
by Elfdroper Gravelender

Is NAture's Grasp worth it now w/ the diminished returns? I have trouble putting points into anything that won't do damage or heal my ass...even if it will save my ass more than once.

Posted: Mon Apr 25, 2005 6:33 pm
by killets
if you plan on pvping, NG is important.
diminishing returns suck of course, but they won't factor in for group battle, because you will have different forms of CC as well. You root them twice or so, then the diminishing returns will suck. But unlike daoc, the diminishing returns/immunity timer only lasts 15 sec, so it's not unfeasiable to wait it out.
you really need it NG when you get jumped. you don't have time to fuck around casting a root. you need to NG and cheetah form asap.