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PvP Server and 100% dur hit

Posted: Mon Nov 08, 2004 10:07 am
by Zoidmeister
Due to corpse camping on PVP (inevitable) I think this is a huge hit to the PVP server with the 100% dur hit on spirit healer. On PVE server you can avoid using Spirit Healer completely if your not lazy. 100% dur even on pack items - that's whacked.

PVP should be drop coin on death, mild XP penalty at spirit healer. Nobody will want to go out without a full group ... otherwise you could get killed then camped very easily.

BTW perhaps you can create a Cosmos macro to swap all gear to pack just before you die to avoid the 10% lmao.

http://www.worldofwarcraft.com/patchnot ... 07-04.html

On death, all equipped items will lose 10% durability.

Durability loss through fighting has been decreased (mainly to accommodate the new penalty for dying)

The penalty for using a Spirit Healer has been changed - there is no longer any experience loss, instead all items (equipped and inventory) will take 100% durability loss and the character will gain resurrection sickness for a duration that scale according to level.

Posted: Mon Nov 08, 2004 4:06 pm
by Rhuac
The worst change imo.

They keep shit like this up, and I won't be playing WoW.