I Dunno I think it's pretty good so far.
1. Good customizable controls and chat windows (better then any MMO)
2. Good Crafting System (Like Horizons which IMO was the best crafting system EVER) but an EQ2 well thought out twist of- "If your NOT paying attention while you craft you will get KILLED. Yes if you go AFK using a SAW and it kicks back and your not there it WILL take your fucking head off hahahah
3. 150,000 line Verbal Dialogue upon release (First MMO ever to do this)
4. 1,500 Quests at release
5. A combat system similar to FFXI skillchains but easier to use and can do them solo. For Extra added dmg on hard mobs. At level 17 I can use a combination of skills to constantly keep me in the action instead of sticking a mob and going afk.
6. Archtype class system that makes the classes- caster,tank,healer much easier to make 6 man grps. I haven't really found a good use for rogues excpet to disarm loot chests that dropp and have a radar system to see mobs in the distance. I would imagine if your fighting REALLY hard mobs you will NEED a rogue to disarm them or you will die by the trap set on it.
Granted you need a attention span larger to a knat to play and I would say the ONLy downside to EQ2 is no PvP...
But everything else was well thought out... maybee a little tooo much but it's entertaining for now..... Come end game that may be a whole different story