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ML10

Posted: Wed Feb 11, 2004 1:48 pm
by killets
NO HOAX.... we're discussing if its overpowered on the test boards (it is)

http://vnboards.ign.com/Trials_of_Atlantis:_Master_Levels/b22591/64114158/p1



Perfecter: Rampant Healing, a self buff that adds a radius to next group heal

Spymaster: Blanket of Camouflage, group stealth that lasts 20 mins but breaks for a non-stealther if they move

Battlemaster: Essence Shatter, style that chains off ML9 style and removes 1 random buff from target

Sojourner: Mass Gateway, teleports group to caster's bind point

Convoker: Crystal Titan, like Dame said above. This is a 10 min duration pet, 2 min timer. costs 55% power or something. It can whoop yellows easily. Basically like juggernaut, the Cabalist RA.

Stormlord: Arcing power, not sure yet what it does... need Seven to do more testing on it

Warlord: pbae shout that reduces damage taken from enemies (didn't catch the name)

Spymaster 10 is Group Stealth -- appears to be group stealthed at caster's level, group cannot move except caster, no recast time (I think this will get a healthy bat)




Spymaster 10 needs nerf especially. As a PBAE, you can cast with MoC or whatever, and you won't un-stealth.

Posted: Wed Feb 11, 2004 1:48 pm
by killets
<< COPIED FROM VAULT >>

From Sagittarius:

<Begin Info: arcanium Divine Light>
[21:45:14]
[21:45:14] Magical Bonuses:
[21:45:14] - Crush: 7%
[21:45:14] - Thrust: 7%
[21:45:14] - Large Weaponry: 3 pts
[21:45:14]
[21:45:14] Level Requirement
[21:45:14] - 50 Level
[21:45:14]
[21:45:14] Bonus to melee damage: 5%
[21:45:14] - Requirement: vs Player Races
[21:45:14] Bonus to style damage: 5%
[21:45:14] - Requirement: vs Player Races
[21:45:14] Bonus to Strength attribute bonus cap: 10
[21:45:14]
[21:45:14] Magical Ability:
[21:45:14] Function: direct damage
[21:45:14]
[21:45:14] Damages the target.
[21:45:14]
[21:45:14] Damage: 77
[21:45:14] Target: Targetted
[21:45:14] Range: 1000
[21:45:14] Casting time: instant
[21:45:14] Damage: Heat
[21:45:14]
[21:45:14] - Also casts:
[21:45:14] spreadheal Value: 60
[21:45:14] - Spell has a chance of casting when this weapon strikes an
[21:45:14] enemy.
[21:45:14]
[21:45:14]
[21:45:14] Damage Modifiers:
[21:45:14] - 16.5 Base DPS
[21:45:14] - 16.5 Clamped DPS
[21:45:14] - 100% Quality
[21:45:14] - 100% Condition
[21:45:14] - Damage Type: Slash


From Centaurus:

<Begin Info: arcanium Mace of Illusions>
[21:45:25]
[21:45:25] (When this this weapon's power is triggered
[21:45:25] it will conjure forth an illusory
[21:45:25] version of itself to fight briefly
[21:45:25] at your side.)
[21:45:25] Magical Bonuses:
[21:45:25] - Power: 8 % of power pool.
[21:45:25] - Requirement: Healing Classes
[21:45:25] - ALL magic skills: 3 pts
[21:45:25] - Requirement: Healing Classes
[21:45:25] - Slash: 6%
[21:45:25] - Thrust: 6%
[21:45:25] - Blunt: 3 pts
[21:45:25] - Requirement: Non-Healing Classes
[21:45:25]
[21:45:25] Level Requirement
[21:45:25] - 50 Level
[21:45:25]
[21:45:25] Bonus to acuity attribute bonus cap: 9
[21:45:25] - Requirement: Healing Classes
[21:45:25] Bonus to melee damage: 5%
[21:45:25] - Requirement: vs Player Races
[21:45:25] Bonus to Strength attribute bonus cap: 9
[21:45:25] - Requirement: Non-Healing Classes
[21:45:25]
[21:45:25] Magical Ability:
[21:45:25] Function: summon elemental
[21:45:25]
[21:45:25] Summons an elemental spirit to attack
[21:45:25] the target.
[21:45:25]
[21:45:25] Target: Targetted
[21:45:25] Range: 350
[21:45:25] Duration: 24 sec
[21:45:25] Casting time: instant
[21:45:25]
[21:45:25] - Spell has a chance of casting when this weapon strikes an
[21:45:25] enemy.
[21:45:25]
[21:45:25]
[21:45:25] Damage Modifiers:
[21:45:25] - 16.5 Base DPS
[21:45:25] - 16.5 Clamped DPS
[21:45:25] - 100% Quality
[21:45:25] - 100% Condition
[21:45:25] - Damage Type: Crush

<Begin Info: Belt of Positive Energy>
[21:45:33]
[21:45:33] (Channeling the power of this belt
[21:45:33] will produce a magical wisp to soothe
[21:45:33] your target's wounds.)
[21:45:33] Magical Bonuses:
[21:45:33] - Power: 7 % of power pool.
[21:45:33] - Acuity: 15 pts
[21:45:33]
[21:45:33] Level Requirement
[21:45:33] - 50 Level
[21:45:33]
[21:45:33] Bonus to spell range: 7%
[21:45:33] - Requirement: vs Player Races
[21:45:33] Bonus to power bonus cap: 7
[21:45:33] Bonus to acuity attribute bonus cap: 7
[21:45:33] Bonus to armor factor (AF): 12
[21:45:33]
[21:45:33] Magical Ability:
[21:45:33] Function: summon elemental
[21:45:33]
[21:45:33] Summons an elemental spirit to attack
[21:45:33] the target.
[21:45:33]
[21:45:33] Target: Realm
[21:45:33] Range: 1000
[21:45:33] Duration: 5:0 min
[21:45:33] Casting time: instant
[21:45:33]
[21:45:33] - This spell is cast when the item is used.
[21:45:33]
[21:45:33]
[21:45:33] Can use item every: 15: 0 min
[21:45:33] Can use again in: 4:59 min


From Leo:

<Begin Info: arcanium Plaguebringer>
[21:55:32]
[21:55:32] (The plague produced by this weapon
[21:55:32] can manifest in many debilitating ways.)
[21:55:32] Magical Bonuses:
[21:55:32] - Crush: 7%
[21:55:32] - Slash: 7%
[21:55:32] - Piercing: 3 pts
[21:55:32]
[21:55:32] Level Requirement
[21:55:32] - 50 Level
[21:55:32]
[21:55:32] Bonus to melee damage: 5%
[21:55:32] - Requirement: vs Player Races
[21:55:32] Bonus to style damage: 5%
[21:55:32] - Requirement: vs Player Races
[21:55:32] Bonus to Strength attribute bonus cap: 10
[21:55:32]
[21:55:32] Magical Ability:
[21:55:32] Function: summon elemental
[21:55:32]
[21:55:32] Summons an elemental spirit to attack
[21:55:32] the target.
[21:55:32]
[21:55:32] Target: Targetted
[21:55:32] Range: 500
[21:55:32] Duration: 2 sec
[21:55:32] Casting time: instant
[21:55:32] Damage: Matter
[21:55:32]
[21:55:32] Sub-spell:
[21:55:32]
[21:55:32] - Spell has a chance of casting when this weapon strikes an
[21:55:32] enemy.
[21:55:32]
[21:55:32]
[21:55:32] Damage Modifiers:
[21:55:32] - 16.5 Base DPS
[21:55:32] - 16.5 Clamped DPS
[21:55:32] - 100% Quality
[21:55:32] - 100% Condition
[21:55:32] - Damage Type: Thrust

<Begin Info: arcanium Hammer of Impedance>
[21:55:36]
[21:55:36] Magical Bonuses:
[21:55:36] - Slash: 7%
[21:55:36] - Thrust: 7%
[21:55:36] - Blunt: 3 pts
[21:55:36]
[21:55:36] Level Requirement
[21:55:36] - 50 Level
[21:55:36]
[21:55:36] Bonus to melee damage: 5%
[21:55:36] - Requirement: vs Player Races
[21:55:36] Bonus to style damage: 5%
[21:55:36] - Requirement: vs Player Races
[21:55:36] Bonus to Strength attribute bonus cap: 10
[21:55:36]
[21:55:36] Magical Ability:
[21:55:36] Function: speed decrease
[21:55:36]
[21:55:36] Target moves slower for the spell's
[21:55:36] duration.
[21:55:36]
[21:55:36] Value: 15%
[21:55:36] Target: Targetted
[21:55:36] Range: 350
[21:55:36] Duration: 10 sec
[21:55:36] Casting time: 2.0 sec
[21:55:36] Damage: Body
[21:55:36]
[21:55:36] - Spell has a chance of casting when this weapon strikes an
[21:55:36] enemy.
[21:55:36]
[21:55:36]
[21:55:36] Damage Modifiers:
[21:55:36] - 16.5 Base DPS
[21:55:36] - 16.5 Clamped DPS
[21:55:36] - 100% Quality
[21:55:36] - 100% Condition
[21:55:36] - Damage Type: Crush


From Draco:

<Begin Info: tempered Torporific Leggings>
[22:32:27]
[22:32:27] Magical Bonuses:
[22:32:27] - Fatigue: 5 pts
[22:32:27] - Quickness: 16 pts
[22:32:27] - ALL melee weapon skills: 2 pts
[22:32:27] - Stealth: 4 pts
[22:32:27]
[22:32:27] Level Requirement
[22:32:27] - 50 Level
[22:32:27]
[22:32:27] Bonus to Dexterity attribute bonus cap: 7
[22:32:27] Bonus to Constitution attribute bonus cap: 7
[22:32:27]
[22:32:27] Magical Ability:
[22:32:27] Function: attack speed decrease
[22:32:27]
[22:32:27] Target's attacks are slower for the spell's
[22:32:27] duration.
[22:32:27]
[22:32:27] Target: Targetted
[22:32:27] Range: 1500
[22:32:27] Duration: 1:0 min
[22:32:27] Casting time: instant
[22:32:27] Recast time: 5 sec
[22:32:27] Damage: Cold
[22:32:27]
[22:32:27] - Spell has a chance of casting when this armor is hit by an
[22:32:27] enemy.
[22:32:27]
[22:32:27]
[22:32:27] Armor Modifiers:
[22:32:27] - 102 Base Factor
[22:32:27] - 102 Clamped Factor
[22:32:27] - 10% Absorption
[22:32:27] - 100% Quality
[22:32:27] - 100% Condition

<Begin Info: tempered Jerkin of Withering>
[22:32:34]
[22:32:34] (When this item's power manifests it
[22:32:34] will cause your foe to lose endurance.
[22:32:34] Combined with Celestius leg armor
[22:32:34] and a Celestius weapon, you can use
[22:32:34] this item to conjure a Celestius cloak.)
[22:32:34] Magical Bonuses:
[22:32:34] - Dexterity: 18 pts
[22:32:34] - Constitution: 18 pts
[22:32:34] - ALL melee weapon skills: 3 pts
[22:32:34]
[22:32:34] Level Requirement
[22:32:34] - 50 Level
[22:32:34]
[22:32:34] Bonus to melee combat speed: 6%
[22:32:34] Bonus to Quickness attribute bonus cap: 7
[22:32:34] Bonus to armor factor (AF): 10
[22:32:34]
[22:32:34] Magical Ability:
[22:32:34] Target: Targetted
[22:32:34] Range: 1500
[22:32:34] Casting time: 2.5 sec
[22:32:34] Damage: Body
[22:32:34]
[22:32:34] - Spell has a chance of casting when this armor is hit by an
[22:32:34] enemy.
[22:32:34]
[22:32:34]
[22:32:34] Armor Modifiers:
[22:32:34] - 102 Base Factor
[22:32:34] - 102 Clamped Factor
[22:32:34] - 10% Absorption
[22:32:34] - 100% Quality
[22:32:34] - 100% Condition

<Begin Info: arcanite Leggings of Fortification>
[22:32:41]
[22:32:41] Magical Bonuses:
[22:32:41] - ALL magic skills: 2 pts
[22:32:41] - Requirement: Healing Classes
[22:32:41] - Constitution: 21 pts
[22:32:41] - Hits: 44 pts
[22:32:41] - ALL melee weapon skills: 2 pts
[22:32:41] - Requirement: Non-Healing Classes
[22:32:41] - Fatigue: 5 pts
[22:32:41] - Requirement: Non-Healing Classes
[22:32:41] - Strength: 22 pts
[22:32:41] - Requirement: Non-Healing Classes
[22:32:41]
[22:32:41] Level Requirement
[22:32:41] - 50 Level
[22:32:41]
[22:32:41] Bonus to healing effectiveness: 7%
[22:32:41] - Requirement: Healing Classes
[22:32:41] Bonus to spell range: 6%
[22:32:41] - Requirement: Healing Classes
[22:32:41] Bonus to Dexterity attribute bonus cap: 7
[22:32:41]
[22:32:41] Magical Ability:
[22:32:41] Function: resistance enhancement
[22:32:41]
[22:32:41] Enhances the target's resistance to
[22:32:41] the listed damage type.
[22:32:41]
[22:32:41] Resist crush/slash/thrust: 5
[22:32:41] Resist crush/slash/thrust: 5
[22:32:41] Target: Self
[22:32:41] Duration: 30 sec
[22:32:41] Casting time: 2.0 sec
[22:32:41]
[22:32:41] - Spell has a chance of casting when this armor is hit by an
[22:32:41] enemy.
[22:32:41]
[22:32:41]
[22:32:41] Armor Modifiers:
[22:32:41] - 102 Base Factor
[22:32:41] - 102 Clamped Factor
[22:32:41] - 27% Absorption
[22:32:41] - 100% Quality
[22:32:41] - 100% Condition

<Begin Info: arcanite Hauberk of the Favored>
[22:32:43]
[22:32:43] (Combined with Celestius leg armor
[22:32:43] and a Celestius weapon, this chestpiece
[22:32:43] will allow you to conjure forth a Celestius
[22:32:43] Cloak.)
[22:32:43] Magical Bonuses:
[22:32:43] - ALL magic skills: 3 pts
[22:32:43] - Requirement: Healing Classes
[22:32:43] - Dexterity: 15 pts
[22:32:43] - ALL melee weapon skills: 3 pts
[22:32:43] - Requirement: Non-Healing Classes
[22:32:43]
[22:32:43] Level Requirement
[22:32:43] - 50 Level
[22:32:43]
[22:32:43] Bonus to casting speed: 6%
[22:32:43] - Requirement: Healing Classes
[22:32:43] Bonus to acuity attribute bonus cap: 7
[22:32:43] - Requirement: Healing Classes
[22:32:43] Bonus to armor factor (AF): 12
[22:32:43] Bonus to Constitution attribute bonus cap: 6
[22:32:43] Bonus to Strength attribute bonus cap: 7
[22:32:43] - Requirement: Non-Healing Classes
[22:32:43] Bonus to melee combat speed: 6%
[22:32:43] - Requirement: Non-Healing Classes
[22:32:43]
[22:32:43] Magical Ability:
[22:32:43] Function: heal
[22:32:43]
[22:32:43] Heals the target.
[22:32:43]
[22:32:43] Value: 84
[22:32:43] Target: Group
[22:32:43] Range: 1000
[22:32:43] Casting time: instant
[22:32:43]
[22:32:43] - Spell has a chance of casting when this armor is hit by an
[22:32:43] enemy.
[22:32:43]
[22:32:43]
[22:32:43] Armor Modifiers:
[22:32:43] - 102 Base Factor
[22:32:43] - 102 Clamped Factor
[22:32:43] - 27% Absorption
[22:32:43] - 100% Quality
[22:32:43] - 100% Condition

The armor pieces looked very very nice I think they had a unique look although it could have been the aerus armor, I haven't seen much of it undyed.. The cloaks had a unique look (I think, could be undyed aerus pattern), they were grey/green with white feathered highlights.

A NS summoned this cloak: 2 all melee, 4 stealth, 22 dex/str, 32 hits, 5% melee speed, with dispel ability

A hero summoned this cloak: cloak is +2 to all melees, 22 str/con, 48 hp, hp 52+ cap, 5% melee haste, unlimited charge of 100% nearsight 1000 range

A druid summoned this cloak: magic 2 acuity 21 con 18 power 5% power cap 8 castin gspeed 5%, and effect: focusing the power of the cloak will call into being a catashtrophic bolt that will move to your target and explode dealing damge to enemies in a large area

edit: Scorpius was bugged for us and gave no exp and dropped no loot.. the drop info above should be correct now

Posted: Wed Feb 11, 2004 1:57 pm
by Twystyd
Spymaster is insane. What were they thinking ~

Posted: Wed Feb 11, 2004 5:32 pm
by Nania
Haha. Convoker can have several ML10 pets up at once