SB Here We Come As Planned
Posted: Fri Aug 09, 2002 6:19 pm
The News
Ok guys, its time for you know that Law and I have decided to go ahead with plans to enter Shadowbane. After viewing the quality of the latest War Reports, screenshots, and hearing about the game from people who weren't breaking any NDA's whatsoever, Shadowbane is starting to look good once again. Wolfpack has also never failed to fall short on the little things, like attention to the quality of their phenomenal website, game lore, game coverage, and public relations (Though Airius Droc may feel differently!).
But there is another, more important reason why we are going to go ahead and enter the Nameless Empire in the world of Shadowbane, and that is for the simple fact that its going to come out first. AC2 is where Shadowbane was 6 months ago. Star Wars Galaxies is far to ambitious to make it out within the year, and we feel that Darkfall, as kickass as it looks, is a project thats going to have to commence for at least several more years before it can release.
So worst case scenario is that SB is going to be a game that only half of us like, in which case we'll play it only for the three to nine or so months before AC2 comes out. If it ends up being long-term orgasm that we all hope it will be, then we'll probably stay put in SB when AC2 comes out, unless we're all bored.
The Plan
The plan is to enter SB with the concept of "empire" fully intact and operational in the way we organize. Our nation will thus be called "Nameless Empire", and will be comprised of a few--at least at first--guilds.
We've selected guilds with attention to the 4 basic character types open for players to play in SB: Healer, Rogue, Fighter, and Mage. For now, in the pre-game setting, we will be attempting to promote the four guilds of the empire that will manifest and cater to the class archetypes: A Church of the All Father, a Theives Den, a Barbarian Clan, and a Wizards Conclave, with the Church as the Sovereign Guild. Dividing our time and effort between any more guilds than these is likely too much to tackle. Of course, if the House of Wraff came knocking at our door to subguild to us, I don't think we could decline.
The Roleplay
Essentially, we are an Empire in service to many dark and unholy entities. The Clergy of the "Church of the All Father" work for the Dark Lords of Chaos toward the ultimate destruction and/or enslavement of the world. It is a church corrupted beyond repair, with leaders who have either been told by the Dark Lords or in their madness convinced themselves that they are the Dark Lord's foremost Generals.
This of course doubles as a justification to Pk, manipulate, backstab our opponents, and do other naughty things, as we please.
Ok guys, its time for you know that Law and I have decided to go ahead with plans to enter Shadowbane. After viewing the quality of the latest War Reports, screenshots, and hearing about the game from people who weren't breaking any NDA's whatsoever, Shadowbane is starting to look good once again. Wolfpack has also never failed to fall short on the little things, like attention to the quality of their phenomenal website, game lore, game coverage, and public relations (Though Airius Droc may feel differently!).
But there is another, more important reason why we are going to go ahead and enter the Nameless Empire in the world of Shadowbane, and that is for the simple fact that its going to come out first. AC2 is where Shadowbane was 6 months ago. Star Wars Galaxies is far to ambitious to make it out within the year, and we feel that Darkfall, as kickass as it looks, is a project thats going to have to commence for at least several more years before it can release.
So worst case scenario is that SB is going to be a game that only half of us like, in which case we'll play it only for the three to nine or so months before AC2 comes out. If it ends up being long-term orgasm that we all hope it will be, then we'll probably stay put in SB when AC2 comes out, unless we're all bored.
The Plan
The plan is to enter SB with the concept of "empire" fully intact and operational in the way we organize. Our nation will thus be called "Nameless Empire", and will be comprised of a few--at least at first--guilds.
We've selected guilds with attention to the 4 basic character types open for players to play in SB: Healer, Rogue, Fighter, and Mage. For now, in the pre-game setting, we will be attempting to promote the four guilds of the empire that will manifest and cater to the class archetypes: A Church of the All Father, a Theives Den, a Barbarian Clan, and a Wizards Conclave, with the Church as the Sovereign Guild. Dividing our time and effort between any more guilds than these is likely too much to tackle. Of course, if the House of Wraff came knocking at our door to subguild to us, I don't think we could decline.
The Roleplay
Essentially, we are an Empire in service to many dark and unholy entities. The Clergy of the "Church of the All Father" work for the Dark Lords of Chaos toward the ultimate destruction and/or enslavement of the world. It is a church corrupted beyond repair, with leaders who have either been told by the Dark Lords or in their madness convinced themselves that they are the Dark Lord's foremost Generals.
This of course doubles as a justification to Pk, manipulate, backstab our opponents, and do other naughty things, as we please.