Hall wrote:I wanted to go for a fatality
hey bulor hows Daoc Duels? oh yea same shit
DAoC duels are you kidding me? There are very few 4-5 minute encounters in DAoC. 90% of this guilds makeup are people that were on top of the DAoC RvR scene at some point. I heard Beratuul once say "listening to Americans talk about beer is like listening to SuperHelix talk about having sex with a girl" they're clueless. Now don't get me wrong DAoC was a fun game back in the day but dueling never blew my hair back.
Mythic definitely designed that game for large scale battles. It took almost no timing (besides reactionaries), the CC makes the game slow as fuck, and its completely gear/level/ability based. DW could not defeat toped off toons at lower lvls played by chimps much less people in DAoC, like they seem to be doing on Bleeding Hollow. Skill is needed in DAoC but it is hard to compare WoW and DAoC duels. Most of DAoC RvR was predetermined before one of the 6 primary buttons a player mashed was ever pressed.
The people that play WoW understand what went on in that duel and how much involvement was required by both players. Both performed well although the Paly only got off a couple dozen spells. I thought the servants were a nice touch.
Ghrok said it well -
Good things come from fights like that.
1- Shows that Pally/Shammy are pretty well matched classes. Each side often bitches about one or the other being overpowered, this fight could have gone either way.
2- It's a good exercise for both sides to experience what the enemy's unique class is capable of in a very isolated environment. Sure PvP is fought by groups, but it was damn nice to see the specific powers used, timing, and tactics by both players.