What you guys think about this template?

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Tingtong
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What you guys think about this template?

Postby Tingtong » Thu Jan 22, 2004 10:21 pm

I didn't go hog wild on artifacts, I just got my 2 stealth lore items and My Scarab vest. Sad to see my TG BP gone... but I think My 22% Dmg output at 1.5sec weilding 2 4.1spd weapons will be overall better then a 270hp heal. I wanted all my resists capped cause of all the legendary weapons out there and didn't want to take a chance getting pwned. I need some thoughts or suggestions on the template though it just doesn't feel right.... Should I do more artifacts and gimp some resists or is it good?



Config Report

Stats

Str: 76 Int: 0 Hits: 200
Con: 75 Pie: 0 Power: 0
Dex: 75 Cha: 0
Qui: 43 -capped at 250 with buffs Emp: 0

Resists

Body: 25 Energy: 25 Crush: 26
Cold: 25 Matter: 26 Thrust: 26
Heat: 26 Spirit: 26 Slash: 26

Skills

3 Envenom - 11 when Switched with a Piece of Armor

11 Stealth

10 Axe

11 Critical Strike

11 Left Axe

Focus

Cap Increases

Other Bonuses

4 Fatigue

10 AF Bonus

11 Melee Damage Bonus

11 Style Damage Bonus

19 Melee Speed Bonus

Piece Listing

Chest
Name: Golden Scarab Vest
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 15 Dexterity
Effect 2: 5 Crush Resist
Effect 3: 5 Slash Resist
Effect 4: 5 Thrust Resist
Effect 5: 5 Style Damage Bonus
Effect 6: 5 Melee Damage Bonus
Utility: 40.0

Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 7 Strength - 99 rough Fiery Essence
Gem 2: 4 Critical Strike - 99 flawed Heated Battle Jewel
Gem 3: 5 Stealth - 99 imperfect Airy Battle Jewel
Gem 4: 4 Left Axe - 99 flawed Icy War Rune
Utility: 69.6666666667

Head
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 7 Dexterity - 99 rough Vapor Essence
Gem 2: 22 Constitution - 99 precious Earthen Essence
Gem 3: 11 Thrust Resist - 99 faceted Airy Shielding
Gem 4: 4 Critical Strike - 99 flawed Heated Battle Jewel
Utility: 61.3333333333

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 10 Constitution - 99 flawed Earthen Essence
Gem 2: 5 Spirit Resist - 99 flawed Vapor Shielding
Gem 3: 11 Matter Resist - 99 faceted Earthen Shielding
Gem 4: 11 Heat Resist - 99 faceted Heated Shielding
Utility: 60.6666666667

Hands
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 60 Hits - 99 precious Blood Essence
Gem 2: 7 Energy Resist - 99 imperfect Light Shielding
Gem 3: 28 Constitution - 99 perfect Earthen Essence
Gem 4: 3 Critical Strike - 99 rough Heated Battle Jewel
Utility: 62.6666666667

Feet
Imbue Points: 36.5 of 32 (100 Qual) Overcharge: 58%
Gem 1: 36 Hits - 99 imperfect Blood Essence
Gem 2: 28 Quickness - 99 perfect Airy Essence
Gem 3: 9 Energy Resist - 99 polished Light Shielding
Gem 4: 3 Envenom - 99 rough Dusty Battle Jewel
Utility: 60.6666666667

Right Hand
Name: Sun Axe
Level: 51 Quality: 100
DPS: 16.5 Bonus: 35
Effect 1: 5 Axe
Effect 2: 21 Strength
Effect 3: 3 Melee Damage Bonus
Effect 4: 3 Style Damage Bonus
Effect 5: 7 Melee Speed Bonus
Utility: 39.0

Left Hand
Name: Sun Axe
Level: 51 Quality: 100
DPS: 16.5 Bonus: 35
Effect 1: 5 Axe
Effect 2: 21 Strength
Effect 3: 3 Melee Damage Bonus
Effect 4: 3 Style Damage Bonus
Effect 5: 7 Melee Speed Bonus
Utility: 39.0

Neck
Name: Beaded Resisting Stones
Level: 51 Quality: 100
Bonus:
Effect 1: 10 Crush Resist
Effect 2: 10 Thrust Resist
Effect 3: 10 Body Resist
Effect 4: 10 Cold Resist
Utility: 80

Cloak
Name: Shades of Mist
Level: 51 Quality: 100
Bonus:
Effect 1: 3 Stealth
Effect 2: 15 Strength
Effect 3: 15 Quickness
Effect 4: 4 Fatigue
Effect 5: 10 AF Bonus
Effect 6: 5 Melee Speed Bonus
Utility: 35.0

Jewel
Name: Hurikas Quill
Level: 51 Quality: 99
Bonus:
Effect 1: 24 Dexterity
Effect 2: 9 Body Resist
Effect 3: 9 Spirit Resist
Effect 4: 9 Matter Resist
Utility: 70.0

Belt
Name: Hord's Bloodstained Belt
Level: 51 Quality: 99
Bonus:
Effect 1: 64 Hits
Effect 2: 9 Cold Resist
Effect 3: 9 Heat Resist
Effect 4: 9 Energy Resist
Utility: 70.0

Right Ring
Name: Ring of the Dances
Level: 51 Quality: 99
Bonus:
Effect 1: 3 Stealth
Effect 2: 12 Strength
Effect 3: 12 Dexterity
Effect 4: 5 Crush Resist
Effect 5: 5 Slash Resist
Utility: 51.0

Left Ring
Name: Ring of Seven
Level: 51 Quality: 99
Bonus:
Effect 1: 4 Left Axe
Effect 2: 15 Constitution
Effect 3: 13 Dexterity
Effect 4: 6 Crush Resist
Effect 5: 40 Hits
Utility: 60.6666666667

Right Wrist
Name: Ebon Hide Bracer
Level: 51 Quality: 100
Bonus:
Effect 1: 6 Body Resist
Effect 2: 6 Cold Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Matter Resist
Effect 5: 6 Slash Resist
Utility: 60

Left Wrist
Name:
Level: 51 Quality: 100
Bonus:
Effect 1: 4 Dexterity
Effect 2: 3 Left Axe
Effect 3: 10 Slash Resist
Effect 4: 12 Spirit Resist
Utility: 61.6666666667

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Azer
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Postby Azer » Thu Jan 22, 2004 11:43 pm

wowow thats a nice template
Midgard/Merlin
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Aenslaed Kasugano
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Postby Aenslaed Kasugano » Thu Jan 22, 2004 11:55 pm

Why did you get two Stealth Lore items? The effect isn't cumulative.
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To face Pain is to face Life, and all those in between.

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Tingtong
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Postby Tingtong » Fri Jan 23, 2004 12:19 am

With 2 stealth lore items i can always have it up... or use teh shade mode from the claok so people can't see me as well... i seen one dude on mord usnig shade and he was just shooting people with arrows and no one could see him unstealhted in shade mode... it will be a great asset for me running away from zergs etc...

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Postby Greak » Fri Jan 23, 2004 6:37 am

TingTong to burn in hell. cause you got bence's letter 1/3 b4 me....


nice template tho
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Aenslaed Kasugano
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Postby Aenslaed Kasugano » Fri Jan 23, 2004 8:55 am

Maybe I'm wrong, but I thought you could only activate one artifact every 15 minutes.
Aenslaed Warrior, Aenslands Healer, Sakkura Shaman, Satsujiin Shadowblade, Arashii Huntress

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-To face Life is to face Death, to face Death is to face Pain.
To face Pain is to face Life, and all those in between.

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Joshll
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Postby Joshll » Fri Jan 23, 2004 9:47 am

No, you can only use each artifact every 15 min for the most part. Thats the artifact timer. Then there also seems to be a "use" timer in the game that prevents you from using two charged items immediately, artifacts fall under that timer too. I think thats like 2 minutes or something close to that.

Two stealthlore items would allow a person to have SL up all the time. Uber!
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Tingtong
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Postby Tingtong » Fri Jan 23, 2004 8:54 pm

Just a quick note i found out yesterday, The timer on the artifact counts down when it's not equiped. Thats very decieving because you actually can't use it when you equip it again and use it. You have to be wearing it for the 15min or whatever to start using it.

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Postby Farfar » Sat Jan 24, 2004 5:55 am

it looks nice, im useing the same items, but im going to stick with TG bp, couse of the heal. and try to get 25% toa haste :) couse you can go under the 1.5 spd cap.
i had alot of chars


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