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Re: What D&D Character are you?

Posted: Mon Aug 12, 2002 5:53 pm
by Sovereign
No surprises here:


Lawful Evil Gnome Mage Thief
Follower Of Velsharoon


Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.


Re: What D&D Character are you?

Posted: Mon Aug 12, 2002 9:41 pm
by Xzean
GNOME?

*dies laughing*

Re: What D&D Character are you?

Posted: Tue Aug 13, 2002 11:02 am
by Naeriad
Before I take this I am guessing that I am getting a neutral-good elf fighter thief. Follower of some diety.

Re: What D&D Character are you?

Posted: Wed Aug 14, 2002 7:38 am
by Sulolwen
Bah this is semi-true


"You Are A:


True Neutral Elf Mage Ranger
Follower Of Azuth

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.

Detailed Results:

Alignment:
Lawful Good ----- X (1)
Neutral Good ---- XX (2)
Chaotic Good ---- XXX (3)
Lawful Neutral -- XXXX (4)
True Neutral ---- XXXXX (5)
Chaotic Neutral - (0)
Lawful Evil ----- (0)
Neutral Evil ---- (-3)
Chaotic Evil ---- XX (2)

Race:
Human ---- (-2)
Half-Elf - (-2)
Elf ------ XXXXXXXX (8)
Halfling - (-10)
Dwarf ---- X (1)
Half-Orc - (-6)
Gnome ---- X (1)

Class:
Fighter - (-3)
Ranger -- XXXXXX (6)
Paladin - (-4)
Cleric -- XXXXX (5)
Mage ---- XXXXXXXX (8)
Druid --- XXXXX (5)
Thief --- (-2)
Bard ---- XXXX (4)
Monk ---- XXX (3)

Re: What D&D Character are you?

Posted: Mon Aug 19, 2002 1:48 pm
by MadDoc
Fear my musical bling bling +3 crossbow/technoharp-o-death bitchaz
Neutral Evil Gnome Mage Bard
Follower Of Velsharoon

Alignment:
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.

Oh yeah I rated -8 for paladins. Yup all you holy do gooder paladins are just a chinrest for deez nuts.

Re: What D&D Character are you?

Posted: Wed Aug 21, 2002 8:32 am
by Grey Macabre
You Are A:


Chaotic Neutral Elf Ranger Druid
Follower Of Silvanus

Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.


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Web page and journal code: Copy and paste the following:


<b>I Am A:</b> Chaotic Neutral Elf Ranger Druid
<br><br><u>Alignment:</u><br><b>Chaotic Neutral</b> characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.
<br><br><u>Race:</u><br><b>Elves</b> are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
<br><br><u>Primary Class:</u><br><b>Rangers</b> are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
<br><br><u>Secondary Class:</u><br><b>Druids</b> are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.
<br><br><u>Deity:</u><br><b>Silvanus</b> is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.
<br><br>Find out <a href='http://irulethe.net/~neppyman/dndwho/index.html' target='mt'>What D&amp;D Character Are You?</a>, courtesy of<a href='http://www.livejournal.com/userinfo.bml?user=neppyman' target='mt'><img height='17' border='0' src='http://img.livejournal.com/userinfo.gif' align='absmiddle' width='17'></a><b><a href='http://www.livejournal.com/users/neppyman/' target='mt'>NeppyMan</a></b> <a href='mailto:neppyman@yahoo.com'>(e-mail)</a><br><br>



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Detailed Results:

Law & Chaos:
Law ----- (-1)
Neutral - XXXXXX (6)
Chaos --- XXXXXXXX (8)

Good & Evil:
Good ---- XXX (3)
Neutral - XXXXXXXX (8)
Evil ---- XX (2)

Race:
Human ---- (-1)
Half-Elf - XXX (3)
Elf ------ XXXX (4)
Halfling - (-3)
Dwarf ---- XXX (3)
Half-Orc - (-1)
Gnome ---- X (1)

Class:
Fighter - (0)
Ranger -- XXXXXXXX (8)
Paladin - (-1)
Cleric -- (-1)
Mage ---- (-2)
Druid --- XXXXX (5)
Thief --- XX (2)
Bard ---- XXX (3)
Monk ---- XX (2)